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79 pages in this wiki.

  1. ToolsToilet Paper still neededWork out how much Toilet Paper is still missing for a known purchase. Use 150 for the published Spoon-to-Trowel path (25 + 45 + 80), 200 for the Illegal Keycard, 100 for the Crowbar, or 300 for the keycard and crowbar together. Sack prices are 20, 40, and 65. Dynamite is 12 each.
  2. Codes⛏️Dig to Escape how to redeem codesRedeem checklist after a patch.
  3. Codes⛏️Dig to Escape expired codesRetired strings and fake-list warnings.
  4. Tools⛏️Dig to Escape toolsEditorial pickers and calculators.
  5. Tools⛏️Dig to Escape class pickerPublished roster topics for reference.
  6. Wiki⛏️Dig to Escape playersRoster hub.
  7. Pages⛏️Dig to Escape updatesPatch notes and listing-checked changes.
  8. Pages⛏️Dig to Escape scriptsRisk notes for community automation. No downloads.
  9. Pages⛏️Dig to Escape official linksGame page, group, and Discord via Roblox Social.
  10. Rankings⛏️Dig to Escape tier listEditorial S through D boards.
  11. GuidesFirst digging loopSell what you dig, take the free lunch, close your cell door at night, and save 25 Toilet Paper for the Toy Shovel.
  12. GuidesMineshaft endingBuy Toy Shovel, Spatula, and Trowel for 150 Toilet Paper, dig the seven layers, and follow the sparkles to the ladder.
  13. GuidesJanitor endingFarm 200 Toilet Paper for the Illegal Keycard, move the Security ladder into the Janitor vent, and load 12 batteries.
  14. GuidesRooftops endingSpend 300 Toilet Paper on the Illegal Keycard and Crowbar, open the kitchen vent, and reach the red helicopter.
  15. GuidesNight guard rulesClose your own cell door at night, use the vents to trade, and do not hide in another prisoner's cell.
  16. GuidesToilet Paper and the shopSell dug-up items for Toilet Paper, then use the published shop prices before you spend Diamonds on a class.
  17. GuidesClasses and DiamondsSpend Diamonds at the lobby Classes NPC. Energizer is the cheaper first buy, Bargainer discounts the whole shop, and Speedster is for the chases.
  18. GuidesMultiplayer rolesSplit digging, selling, and carrying Toilet Paper. Groups make the Janitor batteries faster and make Heavy Lifter unnecessary.
  19. WikiBargainerPermanent 20 percent shop discount for 900 Diamonds.
  20. WikiEnergizerDigging costs 20 percent less energy. Costs 250 Diamonds.
  21. WikiHeavy Lifter20 percent more carry weight for 400 Diamonds.
  22. WikiSpeedster25 percent move speed for 100 Diamonds.
  23. WikiHyperactive25 percent shorter dig cooldown for 750 Diamonds.
  24. WikiSpoonFree starter. Reliable on the first layer only.
  25. WikiToy Shovel25 Toilet Paper. +16 digging speed.
  26. WikiSpatula45 Toilet Paper. +17 digging speed.
  27. WikiTrowel80 Toilet Paper. +19 digging speed. Covers the deep layers.
  28. WikiPlastic ShovelRed shovel reported as an early upgrade. Price unknown.
  29. WikiIron ShovelOptional shovel some players buy early. Price unknown.
  30. WikiDynamite12 Toilet Paper. Fast dig that does not alert the guard.
  31. WikiSmall Sack20 Toilet Paper for 8 storage.
  32. WikiGreat Sack40 Toilet Paper for 15 storage.
  33. WikiHuge Sack65 Toilet Paper for 20 storage.
  34. WikiIllegal Keycard200 Toilet Paper. Opens Security and the kitchen.
  35. WikiCrowbar100 Toilet Paper from the frozen chef. Opens the kitchen vent.
  36. WikiDug to EscapeMineshaft clear. 15 Diamonds.
  37. WikiJanitor EscapeJanitor clear. 15 Diamonds.
  38. WikiRooftops EscapeRooftops clear. 15 Diamonds.
  39. WikiTop Tier BrokerListed badge. Unlock steps not published.
  40. WikiBaby WipesListed badge. Unlock steps not published.
  41. WikiBack From The DeadListed badge. Unlock steps not published.
  42. WikiNewbie DiggerListed badge. Unlock steps not published.
  43. WikiAdrenaline AddictListed badge. Unlock steps not published.
  44. WikiCertified ExcavatorListed badge. Unlock steps not published.
  45. WikiEnergized CriminalListed badge. Unlock steps not published.
  46. WikiProfessional NoobListed badge. Unlock steps not published.
  47. WikiYour CellDig site. Safe while your door is closed.
  48. WikiOutside Cell VentNight path to the shop and the seller.
  49. WikiInside Cell VentPath toward Janitor and Security.
  50. WikiCafeteriaFree lunch, the seller, and both keycard doors.
  51. WikiSecurity RoomKeycard door. Ladder pickup. Sleeping guard.
  52. WikiJanitor RoomLadder goes under the vent that leads to the batteries.
  53. WikiElectric OfficeStealth room. 12 batteries, then the fusebox.
  54. WikiKitchenCrowbar seller and the vent to the roof.
  55. WikiMineshaftFinal Mineshaft chase to a ladder.
  56. WikiRooftopsJump chase ending at a red helicopter.
  57. WikiLobbyClass shop and badge equip.
  58. WikiNight GuardEnds the run if he catches you outside a closed cell door.
  59. WikiCafeteria ChefDaily free meal.
  60. WikiFrozen ChefSells the Crowbar for 100 Toilet Paper.
  61. WikiSell InmateBuys your dig loot for Toilet Paper.
  62. WikiTrade InmatesFour rotating shops. Morning restock.
  63. WikiClasses NPCSells permanent classes for Diamonds.
  64. WikiToilet PaperRun currency from sold loot.
  65. WikiDiamondsAccount currency for classes. 15 per full ending.
  66. PagesHomeDig out of prison in Dig to Escape, spend Toilet Paper on the next shovel, and pick a Mineshaft, Janitor, or Rooftops clear.
  67. GuidesBeginner GuideThe first hour: dig under the carpet, sell for Toilet Paper, take free lunch, and stay out of the night halls.
  68. GuidesGuidesTask guides for the first loop, the three endings, the night guard, the shop, classes, and group roles.
  69. WikiWikiClasses, digging gear, badges, rooms, people, and the two currencies.
  70. WikiClassesFive permanent classes bought with Diamonds in the lobby. Equip one before the run.
  71. WikiEquipmentShovels, sacks, dynamite, the Illegal Keycard, and the Crowbar, with published Toilet Paper prices where they exist.
  72. WikiBadgesEnding badges you can equip in the lobby, plus other badge names from the public list whose unlock steps were not published.
  73. WikiMap & RoutesCells, vents, cafeteria, Security, the Janitor room, the kitchen, the mineshaft, and the roof.
  74. WikiEntitiesThe night guard and the inmates who sell, cook, or unlock classes.
  75. WikiMoneyToilet Paper resets every run. Diamonds stay on the account and buy classes.
  76. CodesCodesDig to Escape has no code list because the experience has no redemption control. Rewards come from digging and from finishing an ending.
  77. ToolsCalculatorSubtract the Toilet Paper you already hold from a published target such as 150, 200, or 300.
  78. VideosVideo GuidesWalkthrough videos that show the Mineshaft, Janitor, and Rooftops endings on the official experience.
  79. PagesPlayFocused Play player page with practical routes, resources, and decisions for the selected game.

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