The Janitor ending skips the bottom of the mine. You buy an Illegal Keycard, carry a ladder into the Janitor room, and restore power with batteries while a guard patrols an office. It is the shorter farm if you stop buying late shovels. The listed reward is 15 Diamonds and the Janitor Escape badge.
What to bring
- 200 Toilet Paper for the Illegal Keycard. The same item is also called the Illegal Card.
- Speedster if you own it. The last room is a movement check, and Speedster moves you 25 percent faster.
- A shovel and a sack only as far as they speed up the farm. The first three or four layers are enough. You do not need the Trowel for this ending.
- Friends help. Two or three players can split digging and the battery pickup.
Buy the keycard
Dig, sell, and hold the Toilet Paper on one player if you are in a group. Check all four trade inmates. If none of them is selling the keycard, wait for the next morning. Stock refreshes then. One walkthrough did not see the card until about day 12. That is a reported wait, not a fixed spawn rule.
Bargainer cuts the 200 Toilet Paper price by 20 percent on paper, to 160, if the discount applies the way the class text says. The game may round that number. The calculator on this site does not apply the discount for you.
Security room to the fusebox
- Go in the daytime, ideally before lunch. From the cafeteria, the Security door is described on the right. The vent inside your cell also reaches the Janitor room and Security.
- Open Security with the keycard. The guard inside is sleeping. Pick up the ladder.
- Carry the ladder to the Janitor room in the same hallway. Place it and climb into the vent.
- You drop into an office, also called the Electric Room. A guard patrols the hall. Crouch behind tables so he does not see you.
- Pick up 12 batteries. They are large, on the hall floor and inside the side rooms.
- Put every battery in the fusebox. The lights come on and the exit opens. Run for the elevator.
Some writeups call that exit a door or a white barrier instead of an elevator. Treat the opened, lit exit as the goal if the room does not label it.
If the run fails here
Losing the guard in the office does not refund the keycard farm. You will need another 200 Toilet Paper on the next attempt unless you still have the card, which the published steps do not promise. Practice the crouch spots before you spend the card on a first try, and use Speedster if the chase inside the office is the part you lose.
