Equipment

⛏️Dig to Escape Equipment

Gear and key items with a published Toilet Paper price, plus two shovels that players report without a price.

⛏️Dig to Escape Equipment

Shovels, sacks, dynamite, the Illegal Keycard, and the Crowbar, with published Toilet Paper prices where they exist.

Equipment

12 entries in this hub.

Equipment catalog
NameToilet PaperDigging speed bonusRoleNotes
SpoonBaseStarter shovelFree starter. Reliable on the first layer only.
Toy Shovel25+16Second-layer shovel25 Toilet Paper. +16 digging speed.
Spatula45+17Third-layer shovel45 Toilet Paper. +17 digging speed.
Trowel80+19Deep shovel80 Toilet Paper. +19 digging speed. Covers the deep layers.
Plastic ShovelReported alternate shovelRed shovel reported as an early upgrade. Price unknown.
Iron ShovelReported late shovelOptional shovel some players buy early. Price unknown.
Dynamite12Layer breaker12 Toilet Paper. Fast dig that does not alert the guard.
Small Sack208 storage20 Toilet Paper for 8 storage.
Great Sack4015 storage40 Toilet Paper for 15 storage.
Huge Sack6520 storage65 Toilet Paper for 20 storage.
Illegal Keycard200Door key200 Toilet Paper. Opens Security and the kitchen.
Crowbar100Vent tool100 Toilet Paper from the frozen chef. Opens the kitchen vent.
FAQ

⛏️Dig to Escape Equipment FAQ

Does Dig to Escape have working codes?

No. Walkthroughs through 2026 describe no Codes or Redeem control, and no code string has been published for this experience. Toilet Paper is earned by selling items inside a run. Diamonds are earned from escape progress and stay on the account.

How many endings are there?

Three success endings are documented: Mineshaft (dig to the bottom and run the tunnel), Janitor (Illegal Keycard, ladder, and 12 batteries), and Rooftops (the same keycard plus a 100 Toilet Paper Crowbar, then a roof chase to a red helicopter). A Kitchen ending mentioned in some summaries is that Rooftops route, not a fourth finish.

What is Toilet Paper used for?

Toilet Paper is the run currency. Sell items you dig up, then buy shovels, sacks, food, dynamite, the Illegal Keycard, and the Crowbar. It does not carry into the next run. Diamonds are the account currency used on the lobby Classes NPC.

Which class should a new account buy?

Energizer (250 Diamonds, digging costs 20 percent less energy) is the cheaper general first buy. Bargainer (900 Diamonds, 20 percent off shop prices) saves the most Toilet Paper once you can afford it. Buy Speedster (100 Diamonds, 25 percent faster movement) first only when you are practicing the Janitor or Rooftops chase.

What happens if the guard catches you?

Being caught in the halls at night ends the run. Keep your own cell door closed while you dig. Do not hide in another prisoner's cell. One reference says a guard kill can be revived once; a player comment says the chase itself cannot be revived. There is no developer note that settles that.