Tools

⛏️Dig to Escape Calculator

Subtract the Toilet Paper you already hold from a published target such as 150, 200, or 300.

⛏️Dig to Escape Calculator

Subtract the Toilet Paper you already hold from a published target such as 150, 200, or 300.

This calculator is arithmetic on a table, not a live mixer. Enter quantities from your own ⛏️Dig to Escape session. It will not click the shop.

Material planner

Toilet Paper still needed

Work out how much Toilet Paper is still missing for a known purchase. Use 150 for the published Spoon-to-Trowel path (25 + 45 + 80), 200 for the Illegal Keycard, 100 for the Crowbar, or 300 for the keycard and crowbar together. Sack prices are 20, 40, and 65. Dynamite is 12 each.

Enter values from your session.

Required total = materials per upgrade × number of upgrades. Missing = max(required total − materials already owned, 0).

Leave Toilet Paper per unit at 1. The form subtracts what you already hold from a target you type. It does not read a save. Bargainer's 20 percent shop discount is not applied; type the discounted target yourself. In-game rounding of that discount was not published.

FAQ

⛏️Dig to Escape calculator questions

Does Dig to Escape have working codes?

No. Walkthroughs through 2026 describe no Codes or Redeem control, and no code string has been published for this experience. Toilet Paper is earned by selling items inside a run. Diamonds are earned from escape progress and stay on the account.

How many endings are there?

Three success endings are documented: Mineshaft (dig to the bottom and run the tunnel), Janitor (Illegal Keycard, ladder, and 12 batteries), and Rooftops (the same keycard plus a 100 Toilet Paper Crowbar, then a roof chase to a red helicopter). A Kitchen ending mentioned in some summaries is that Rooftops route, not a fourth finish.

What is Toilet Paper used for?

Toilet Paper is the run currency. Sell items you dig up, then buy shovels, sacks, food, dynamite, the Illegal Keycard, and the Crowbar. It does not carry into the next run. Diamonds are the account currency used on the lobby Classes NPC.

Which class should a new account buy?

Energizer (250 Diamonds, digging costs 20 percent less energy) is the cheaper general first buy. Bargainer (900 Diamonds, 20 percent off shop prices) saves the most Toilet Paper once you can afford it. Buy Speedster (100 Diamonds, 25 percent faster movement) first only when you are practicing the Janitor or Rooftops chase.

What happens if the guard catches you?

Being caught in the halls at night ends the run. Keep your own cell door closed while you dig. Do not hide in another prisoner's cell. One reference says a guard kill can be revived once; a player comment says the chase itself cannot be revived. There is no developer note that settles that.